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Old May 02, 2006, 08:36 PM // 20:36   #1
Jungle Guide
 
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Join Date: Mar 2006
Guild: AoM
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Default PVP Spirit Spammer build - "The Wall"

Hey guys,

Heres a build Im toying with for PVP/GVG.

Spawning 12 + (sup 3) - 15
Communing 12 + (+1 head piece, +1 minor rune) - 14
Restoration Magic 3 + (+1 minor rune) - 4

Ritual Lord (Elite)
Shelter
Union
Displacement
Pain
Spirit to Flesh
Rupture Soul
Flesh of My Flesh

So the idea is this. Cast Ritual Lord so all your rituals are going to have 75% recharge time. This makes all those 60 second recharges set to 15 seconds. A LOT more spammable.

Pain is kind of an odd one thrown in there but its nice for the use of Rupture Soul and Spirit to Flesh. It is cheap and fast and lasts on the field much longer than most spirits.

Now with that in mind, spells like Shelter, Union, etc your group is going to be very hard to take down. The biggest thing about this is going to be positioning. It is hard to position your spirits in the appropriate places, but with such a fast cooldown rate you should be able to cast them over and over again without much worry.

Any thoughts? I realize its probably not perfect but I think its a good theme that could be successful.
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Old May 02, 2006, 11:34 PM // 23:34   #2
Frost Gate Guardian
 
Join Date: Mar 2006
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Hi

Umm, how are you gonna get the energy for all those spirits?

Id suggest adding in boon of creation for something there (imo either spirit to flesh or rupture soul, personally id lose rupture soul) and armour of unfeeling would be farily nice too.

apart from that, this is pretty much the build id been planning on making (remember pain is always nice if you jsut want to hav ea spirit near you for whatever bonus), would probably work nicely with the armour that incerease as you control more spirits too though.

oljomo
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Old May 02, 2006, 11:35 PM // 23:35   #3
Jungle Guide
 
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Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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Are you just blowing up the spirits? Cause you can only have 1 of each spirit on your team in the effect of another spirit on your team. Blowing up some spirits would seem great, but other are kinda too good to waste. Pain for one, its not super powerful, but it only costs 5 energy..
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